This article will show you how to integrate Wizdome licensing in less than 5 minutes.
Step 1 - Link to the Wizdome static library
Find the path of the Wizdome lib.lib and link to it using the project's properties, Linker -> Input.
Step 2 - Add a reference to the Wizdome header file Wizdome_Lib.h
Add the #include statement referencing the Wizdome library header file.
Step 3 - Add your Publisher and Product keys
Each software vendor / publisher receives a unique string indicating the publisher's unique name (Publisher Key). Further, per each product you should receive a separate Product Key. You need to add both to the project.